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I spent last weekend elbow-deep in engine grease, hands tangled in the steel guts of my wife’s Mazda 3. It’s a good little car, but lately its bellyachings have sent me out to the driveway to tinker under the hood. I regularly hurl invectives at the internal combustion engine—but the truth is, I live for this kind of stuff. I come away from each bout caked in engine crud and sated by the sound of a purring engine. For me, tinkering and repairing are primal human instincts: part of the drive to explore the materials at hand, to make them better, and to make them whole again.
Cars, especially, have a profound legacy of tinkering. Hobbyists have always modded them, rearranged their guts, and reframed their exteriors. Which is why it’s mind-boggling to me that the Electronic Frontier Foundation (EFF) from the Copyright Office for tinkerers to modify and repair their own cars.
“Two of EFF's requests this year are on behalf of people who need to access the software in cars so they can do basic things like repair, modify, and test the security of their vehicles,” says Kit Walsh of the EFF. “Because Section 1201 of the DMCA prohibits unlocking ‘access controls’—also known as digital rights management (DRM)—on the software, car companies can threaten anyone who needs to get around those restrictions, no matter how legitimate the reason.” The DMCA, more formally known as the Digital Millennium Copyright Act, is a copyright law that governs () what the public can do with creative content—things like music, movies, and software. >So, what does copyright have to do with cars? Quite a lot, actually.
Modern cars aren’t merely mechanical creatures; there’s more to them than engines and gearboxes.: a labyrinthine network of sensors and wires and software that is constantly measuring, communicating, and making adjustments to the engine, drivetrain, and suspension. A single car contains as many as 50 different ECUs—computer units that govern functions like acceleration and braking. You can buy a car, but you don’t own the software in its computers. That’s proprietary; it’s copyrighted; and it belongs to its manufacturers.
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But if you’re tech-savvy and code-literate, it’s possible to crawl into that ECU and take control of it. To twist the programming into new shapes and make the engine perform to a set of parameters not authorized by the manufacturer. To make the car faster. Or more fuel efficient.
Or more powerful. They can’t resist, and they don’t.
The internet is rife with tutorials and forums dedicated to car hacking. Most are relatively simple Arduino-based projects that add another layer of functionality to the car. But look a little harder, and you’ll find the hardcore hobbyists thrusting both hands into the brains of the beast. There are modders, like the creators of and OpenECU, who have built their own open-source software to tweak settings in their cars’ ECUs. And there are hobbyists, like the folks behind, who have figured out ways to reverse engineer their cars’ communication network and raid it for data.